This is not so much a game but more of a proof-of-concept demo that was prepared as my final project for a Unity course. We were asked to present a top and mine was on creating dynamic levelscapes algorithmically. This version is pretty simply but it shows off my method for creating some neat level experiences. 

Remember, it's not a full game - just a tech demo, so just fly around and collect the stars. 

Controller support ✅
WASD support ✅
Sound 🚫
Action 🚫
Story 🚫
Infinite levelscapes ✅

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